". . . we call it the Last War, not because it was mankind's final battle, but because the world which started the war no longer existed by its close. It lasted forty years, and it saw the destruction of four mighty empires. Two generations never knew a world without conflict; few were not personally touched by its ravages, and fewer still remembered a world without Ogres . . ." – from "After the Long Winter: Roots of the New World" University of Melbourne, 2250

Sunday, 25 October 2026

The Space Gamer 51 (May 1982). Advertisement promoting the then-new publication of the Pocket Box editions of Ogre and G.E.V.



Friday, 24 April 2026

Atari OGRE

Some of the very first digital OGRE artwork out there, 1986

Game by Origin Systems, programmed by David Lubar




Thursday, 9 April 2026

Battlesuit Miniature Ad

 From Space Gamer #68 (March/April 1984) - sadly this was not to be...



Wednesday, 18 March 2026

"10 years of soulless destruction"

10 years of soulless destruction, as of August 1987 when this ad for Ogre ran in Dragon 124.
Intersting to see the shift in artwork style at this point



Saturday, 14 March 2026

Combine Missile Tank

Combine missile tank with enclosed launcher and covered tracks, The Space Gamer #10 (Feb/Mar 77)

Artist: Winchell Chung



Thursday, 19 February 2026

Space Gamer 48

The Space Gamer #48 (February 1982) - Back Cover. 

SJGames announcing the re-release of Ogre and GEV after being OOP.
Winchell Chung artwork



Saturday, 14 February 2026

Missed!

"Missed, Dammit!" by Will McLean (The Space Gamer #35, January 1981)



This Blog is sponsored by:

This Blog is sponsored by: